Ok, this one is a little boring, but it’s a key factor in this decision: the technology that Clubs was built on was a mix of internally developed systems and third-party software that was really exciting at the time. We're okay with that, and encourage you to use the tools they provide! With those competing focuses, we're never going to create a community tool that beats out the industry leaders. ![]() Clubs is a single feature vying for attention among a TON of awesome League features that we want to build or update. What began as support for text/voice chat has evolved into a suite of feature-rich, gaming-focused tools that help players communicate across games, livestream gameplay to each other, and coordinate their next sessions.įor companies like Discord, helping communities and friends talk is their primary focus, and when you compare the feature set of a product like Discord with that of Clubs, our version of a tool to help foster team communication and social inclusion, the disparity in the experience becomes extremely clear. From TeamSpeak to Ventrilo to Mumble to Discord, developers have spent decades helping players connect with each other in new, innovative ways. Tools to develop, cultivate, and manage communities have come a long way over the years. ![]() Given that, we want to outline the reasons behind why we're doing this and make sure as many players as possible are aware of our plans before it's actually shut off. ![]() Hey everyone, today we're announcing that we'll be shutting down Clubs in the near future.
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